Introduction
I'm Harry Read, a games programmer and designer based near Birmingham. I am a determined developer that specializes in Unity and C#, creating immersive experiences with good mechanics and AI whilst also trying to learn more C++ in Unreal.
My Projects
Here are some of the projects I am most proud of:
VR Archaeology
A VR project created as part of my Dissertation in my final year at the University of Staffordshire, further advancing my ability to create VR games/experiences.
Escape Race
This is a two player puzzle game where each player competes to escape their room first, created in my third year at University.
2D Zombies Survival
Inspired by Call of Duty: Zombies, I developed this game during my first year at university, laying a solid foundation in Unity development.
Overview of Skills
Technical Skills
- C# and C++
- Unreal Engine (Blueprints and C++)
- Unity
- VR development (Unity)
- Multiplayer (Unity)
- Gameplay and Mechanics
- AI
Design Skills
- Level Design
- Mechanics Design
- Game balancing
- Player Feedback
- Playtesting and iteration
- UI design
Soft Skills
- Work well in a team
- Close attention to detail
- Problem solver
- Deadline awareness
- Willing to learn
- Open to feedback
